Hi All! I need an urgent help. I am finishing vreating game project
with Away3d. i have got a floor which is a plane and it has movie
material applied which has a movieclip with holes . During the Game
there are 3d object that are popping up from these holes . The
PROBLEM:when they are popping out it does not look like they are
coming from inside the hole but somewhat in front of the floor plane .
I know that it is like that because I set the floor push back =true
and the popping objects to push front= true. But I had to because
otherwise the popping objects are popping behind my plane at all. Is
there any intersection filter or something like that?
I will very appreciate any help on the Matter. My project is
burning!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Thanks to all

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