Thanks Rob, I'd tried with a clipping object, and it gave me wild artifacts in the skybox. Maybe this was due to setting the z axis aswell? I will experiment.
I've just tried it your alternative way and it works perfectly. As a feature request, would it be an idea to add this as an (optional) argument to the View constructor, with default to no clipping? Cheers, PS On Oct 30, 4:50 pm, Rob Bateman <[email protected]> wrote: > the dimension of the viewport in both Away3D and Away3D Lite is > determined by the clipping property on the view: > > view.clipping.minX = -400; > view.clipping.minY = -300; > view.clipping.maxX = 400; > view.clipping.maxY = 300; > > this can be set diredtly (as above) or set by creating a new clipping > object (the default is RectangleClipping) and resetting clipping on > the view instance > > Rob > > On Fri, Oct 30, 2009 at 1:37 PM, tain <[email protected]> wrote: > > > in worst case, you can mask it, so no, it doesnt have to be full flash > > window size. > > > regards > > > On Oct 30, 12:13 pm, themightyatom <[email protected]> wrote: > >> cheers, > > >> PS > > -- > Rob Bateman > Flash Development & Consultancy > > [email protected]
