*ping* :)

On Nov 8, 7:11 am, mogg <[email protected]> wrote:
> In Away3Dlite (trunk): if theHoverCamera'starget is at 0,0,0 then it
> works perfectly!
>
> If the target is anywhere like 0,-200,0 then thehovercamerais always
> below the object looking up. Even with a tilt setting of 0.
>
> if the target is anywhere like 0,200,0 then thehovercamerais always
> above the object looking down. Even with a tilt setting of 0.

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