Hey Mogg not seeming able to reproduce the bug - do you have an example class that to hand that demonstrates the problem?
cheers Rob On Fri, Nov 13, 2009 at 7:53 PM, mogg <[email protected]> wrote: > *ping* :) > > On Nov 8, 7:11 am, mogg <[email protected]> wrote: > > In Away3Dlite (trunk): if theHoverCamera'starget is at 0,0,0 then it > > works perfectly! > > > > If the target is anywhere like 0,-200,0 then thehovercamerais always > > below the object looking up. Even with a tilt setting of 0. > > > > if the target is anywhere like 0,200,0 then thehovercamerais always > > above the object looking down. Even with a tilt setting of 0. > -- Rob Bateman Flash Development & Consultancy [email protected] www.infiniteturtles.co.uk www.away3d.com
