Hey Mogg

not seeming able to reproduce the bug - do you have an example class that to
hand that demonstrates the problem?

cheers

Rob

On Fri, Nov 13, 2009 at 7:53 PM, mogg <[email protected]> wrote:

> *ping* :)
>
> On Nov 8, 7:11 am, mogg <[email protected]> wrote:
> > In Away3Dlite (trunk): if theHoverCamera'starget is at 0,0,0 then it
> > works perfectly!
> >
> > If the target is anywhere like 0,-200,0 then thehovercamerais always
> > below the object looking up. Even with a tilt setting of 0.
> >
> > if the target is anywhere like 0,200,0 then thehovercamerais always
> > above the object looking down. Even with a tilt setting of 0.
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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