Hi Martin,
I'm not sure I do understand your question...

but may be you mean this?

var nmg:NormalMapGenerator = new NormalMapGenerator();

bm:BitmapData --> bumpmap
nm:BitmapData --> normalmap

nm = nmg.applyBump(bm, nm);

Note that the volumetric bump available in Prefab with variable height is not available in the trunk yet.

Fabrice


On Nov 25, 2009, at 1:09 PM, martin wrote:

hello,
is in away3d a bumpmpgenerator avaible? i want to create a normalmap
with appling a bump on runtime.
generating a normalmap from my source image is no problem, but i want
to use the applybump-method from the normalmapgenerator class and the
bumpsource should come from the original image with an generator or
other function.
thx
martin

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