Hi Martin,
I'm not sure I do understand your question...
but may be you mean this?
var nmg:NormalMapGenerator = new NormalMapGenerator();
bm:BitmapData --> bumpmap
nm:BitmapData --> normalmap
nm = nmg.applyBump(bm, nm);
Note that the volumetric bump available in Prefab with variable height
is not available in the trunk yet.
Fabrice
On Nov 25, 2009, at 1:09 PM, martin wrote:
hello,
is in away3d a bumpmpgenerator avaible? i want to create a normalmap
with appling a bump on runtime.
generating a normalmap from my source image is no problem, but i want
to use the applybump-method from the normalmapgenerator class and the
bumpsource should come from the original image with an generator or
other function.
thx
martin