this is clear
+ var nmg:NormalMapGenerator = new NormalMapGenerator();
+ bm:BitmapData --> bumpmap
+ nm:BitmapData --> normalmap
+ nm = nmg.applyBump(bm, nm);
but this line "+ bm:BitmapData --> bumpmap" - i want does't use a
library source, i want to creat at runtime a bumpmap from my texture.
is this possible in away with the api, like this "var
bitBump:BitmapData = bumpmapgenerator(source);"
thx

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