this is clear + var nmg:NormalMapGenerator = new NormalMapGenerator(); + bm:BitmapData --> bumpmap + nm:BitmapData --> normalmap + nm = nmg.applyBump(bm, nm); but this line "+ bm:BitmapData --> bumpmap" - i want does't use a library source, i want to creat at runtime a bumpmap from my texture. is this possible in away with the api, like this "var bitBump:BitmapData = bumpmapgenerator(source);" thx
- [away3d] BumpMapGenerator avaible!? martin
- Re: [away3d] BumpMapGenerator avaible!? Fabrice3D
- [away3d] Re: BumpMapGenerator avaible!? martin
