hi there,

i have a simple roundedcube scene with 6 PhongMovieMaterial and a
DirectionalLight3D. five face are white, one is black.

all faces render perfect, except the black one which flickers at some
point of the cube's rotation.

reducing the material's shininess also reduces the flickering a little
bit but not complete. the material is a "simple" movieclip
with a black fill. i also tried setting the cacheAsBitmap, but it
doesn't change anything.

any idea what causes the flicker?

thanks: lars

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