I think he means moving it to 0.00000002 or something similar. Zero's
can cause problems sometimes. They really shouldn't matter here, but
it's worth giving it a shot.

Also: I would usually work with much larger units. Objects placed at
0,0,0 lights placed at 200,100,-500 or something.

J


> > moving any 0 coordinates of the directional light to a tiny non-zero
> > value..

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