We use the latest , and the fact that on Windows XP there is no such
anomalies confirms , I guess ,that this is not the problem of Away3D version


On Tue, Dec 8, 2009 at 2:49 PM, Pierre Karadia <[email protected]> wrote:

> this might be dumb question but do they all have the same source code
> revision for the aw3d repository, there are numerous changes that have
> occurred recently.
>
> You might try using a fixed version of the aw3d src, one taken from your
> win XP boxes perhaps..
>
> anyway hope this helps
>
> PK
>
> SasMaster wrote:
>
>> Hi all,
>> Actually I would like to address this issue to the Away dev team .But
>> if anyone else knows something about it it would be nice to hear .
>>  Our company developing team accomplished development of several
>> Away3D 3.4 based games . We gave it to QA where part of it was made in
>> Windows 7 environment . The QA guys found that when compiling the one
>> of the game's project on Windows 7 there is always a problem with
>> camera rotations . Indeed ,after our check and comparison  'we have
>> found that the camera (target camera) tilts ,pans and rotations are
>> extremely offset from those defined in the code . While in Flex
>> Builder 3 running on Windows XP Pro or Home there is no such an issue
>> it persists on Windows 7 PC's . The same test was reproduced on
>> absolutely new PC with Windows 7 with new Flex Builder 3 installation
>> and it was the same issue reported .
>> Any help and or clue to the source of the problem will be greatly
>> appreciated !!!
>> Michael
>>
>>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Flash |Air |Games|OS|
Tel-0526237969
e-mail:[email protected] <e-mail%[email protected]>

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