We use the latest , and the fact that on Windows XP there is no such anomalies confirms , I guess ,that this is not the problem of Away3D version
On Tue, Dec 8, 2009 at 2:49 PM, Pierre Karadia <[email protected]> wrote: > this might be dumb question but do they all have the same source code > revision for the aw3d repository, there are numerous changes that have > occurred recently. > > You might try using a fixed version of the aw3d src, one taken from your > win XP boxes perhaps.. > > anyway hope this helps > > PK > > SasMaster wrote: > >> Hi all, >> Actually I would like to address this issue to the Away dev team .But >> if anyone else knows something about it it would be nice to hear . >> Our company developing team accomplished development of several >> Away3D 3.4 based games . We gave it to QA where part of it was made in >> Windows 7 environment . The QA guys found that when compiling the one >> of the game's project on Windows 7 there is always a problem with >> camera rotations . Indeed ,after our check and comparison 'we have >> found that the camera (target camera) tilts ,pans and rotations are >> extremely offset from those defined in the code . While in Flex >> Builder 3 running on Windows XP Pro or Home there is no such an issue >> it persists on Windows 7 PC's . The same test was reproduced on >> absolutely new PC with Windows 7 with new Flex Builder 3 installation >> and it was the same issue reported . >> Any help and or clue to the source of the problem will be greatly >> appreciated !!! >> Michael >> >> > > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Flash |Air |Games|OS| Tel-0526237969 e-mail:[email protected] <e-mail%[email protected]>
