That is what we can't understand ,because release builds made on Wiindows XP
are fine .Can it be a Windows 7 Flex compatibility BUG ?

On Wed, Dec 9, 2009 at 12:20 AM, Fabrice3D <[email protected]> wrote:

> if the swf is compiled from another system, does it runs ok on this
> machine?
>
> Fabrice
>
>
> On Dec 8, 2009, at 11:03 PM, Michael Iv wrote:
>
> Hi all,
> Actually I would like to address this issue to the Away dev team .But
> if anyone else knows something about it it would be nice to hear .
>  Our company developing team accomplished development of several
> Away3D 3.4 based games . We gave it to QA where part of it was made in
> Windows 7 environment . The QA guys found that when compiling the one
> of the game's project on Windows 7 there is always a problem with
> camera rotations . Indeed ,after our check and comparison  'we have
> found that the camera (target camera) tilts ,pans and rotations are
> extremely offset from those defined in the code . While in Flex
> Builder 3 running on Windows XP Pro or Home there is no such an issue
> it persists on Windows 7 PC's . The same test was reproduced on
> absolutely new PC with Windows 7 with new Flex Builder 3 installation
> and it was the same issue reported .
> Any help and or clue to the source of the problem will be greatly
> appreciated !!!
> Michael
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Israel, Gderot
> Flex|Flash |Air |Games|OS|
> Tel-0526237969
> e-mail:[email protected] <e-mail%[email protected]>
>
>
>


-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Flash |Air |Games|OS|
Tel-0526237969
e-mail:[email protected] <e-mail%[email protected]>

Reply via email to