Do you get the same problems if you try some tests without the target camera, say the regular Camera3D?
I bought windows 7, but it's still in shrink wrap, so I haven't been able to test it. -Pete On Tue, Dec 8, 2009 at 5:03 PM, Michael Iv <[email protected]> wrote: > Hi all, > Actually I would like to address this issue to the Away dev team .But > if anyone else knows something about it it would be nice to hear . > Our company developing team accomplished development of several > Away3D 3.4 based games . We gave it to QA where part of it was made in > Windows 7 environment . The QA guys found that when compiling the one > of the game's project on Windows 7 there is always a problem with > camera rotations . Indeed ,after our check and comparison 'we have > found that the camera (target camera) tilts ,pans and rotations are > extremely offset from those defined in the code . While in Flex > Builder 3 running on Windows XP Pro or Home there is no such an issue > it persists on Windows 7 PC's . The same test was reproduced on > absolutely new PC with Windows 7 with new Flex Builder 3 installation > and it was the same issue reported . > Any help and or clue to the source of the problem will be greatly > appreciated !!! > Michael > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Israel, Gderot > > Flex|Flash |Air |Games|OS| > Tel-0526237969 > e-mail:[email protected] <e-mail%[email protected]> > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
