Do you get the same problems if you try some tests without the target
camera, say the regular Camera3D?

I bought windows 7, but it's still in shrink wrap, so I haven't been able to
test it.

-Pete

On Tue, Dec 8, 2009 at 5:03 PM, Michael Iv <[email protected]> wrote:

> Hi all,
> Actually I would like to address this issue to the Away dev team .But
> if anyone else knows something about it it would be nice to hear .
>  Our company developing team accomplished development of several
> Away3D 3.4 based games . We gave it to QA where part of it was made in
> Windows 7 environment . The QA guys found that when compiling the one
> of the game's project on Windows 7 there is always a problem with
> camera rotations . Indeed ,after our check and comparison  'we have
> found that the camera (target camera) tilts ,pans and rotations are
> extremely offset from those defined in the code . While in Flex
> Builder 3 running on Windows XP Pro or Home there is no such an issue
> it persists on Windows 7 PC's . The same test was reproduced on
> absolutely new PC with Windows 7 with new Flex Builder 3 installation
> and it was the same issue reported .
> Any help and or clue to the source of the problem will be greatly
> appreciated !!!
> Michael
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Israel, Gderot
>
> Flex|Flash |Air |Games|OS|
> Tel-0526237969
> e-mail:[email protected] <e-mail%[email protected]>
>



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