SOLVED

my mistake, the error was ocurring because
I was trying to access the method before the

view.render();

when no Matrix3D being created yet!


On 14 dez, 11:47, marlus <[email protected]> wrote:
> Sorry,
> just now I found the thread "Screen coordinates of a 3d object in
> away3dlite"http://groups.google.com/group/away3d-dev/browse_thread/thread/8dc4ce...
>
> but when i try to use the viewMatrix3D method, like the code:
>
> tooltip.x = do3d.viewMatrix3D.position.x /
> do3d.viewMatrix3D.position.z;
> tooltip.y = do3d.viewMatrix3D.position.y /
> do3d.viewMatrix3D.position.z;
>
> I get the error: can't access a property or method of a null object
> reference
>
> Anyone knows why?
>
> On 14 dez, 02:58, Li <[email protected]> wrote:
>
> > In Away3D you can use the screen method of Camera3D to obtain the screen
> > coordinates of a 3D object.
> > In Away3DLite you access the viewMatrix of an Object3D. The position
> > property of this matrix gives you a Vector3D X, Y, Z. screen x = X/Z, screen
> > y = Y/Z.
>
>

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