load_3ds_module("volcano.3ds", matt);
private function load_3ds_module
(file:String,material:MaterialLibrary):void {
var max3ds_handl:Max3DS = new Max3DS();
max3ds_handl.material = material["wire"];
max3ds_handl.centerMeshes = true;
loader_cube.loaderSize = 5;
loader_cube.loadGeometry(file, max3ds_handl);
loader_cube.addOnSuccess(handle_stuff);
}
private function handle_stuff(event:Event):void {
var local_modd:ObjectContainer3D = new
ObjectContainer3D;
local_modd = (loader_cube.handle as
ObjectContainer3D)
local_modd.scale(0.5);
myScene.addChild(local_modd);
}