local_modd.scale(0.5); NOT THIS BUT --->  local_modd.scale=0.5

On Wed, Dec 23, 2009 at 2:57 PM, Valts Darznieks <[email protected]>wrote:

> load_3ds_module("volcano.3ds", matt);
>
>                private function load_3ds_module
> (file:String,material:MaterialLibrary):void {
>                                var max3ds_handl:Max3DS = new Max3DS();
>                                max3ds_handl.material = material["wire"];
>                                max3ds_handl.centerMeshes = true;
>                                loader_cube.loaderSize = 5;
>                                loader_cube.loadGeometry(file,
> max3ds_handl);
>                                loader_cube.addOnSuccess(handle_stuff);
>                        }
>                private function handle_stuff(event:Event):void {
>                                var local_modd:ObjectContainer3D = new
> ObjectContainer3D;
>                                local_modd = (loader_cube.handle as
> ObjectContainer3D)
>                                local_modd.scale(0.5);
>                                myScene.addChild(local_modd);
>                        }
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Flash |Air |Games|OS|
Tel-0526237969
[email protected]
[email protected]

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