Hi Katopz

Things work better, but still problem with z-sort exist.
This could be caused by my models, the are thin and close each other.
Back to Away3D 1.5 technique of increasing triangles ;)

Thanks for help.
Paweł

On Dec 30, 4:24 pm, katopz <[email protected]> wrote:
> Hey Pawel
>
> you can try .layer instead of ownCanvas
> or .canvas in 
> brancheshttp://away3d.googlecode.com/svn/branches/lite/src/ExCanvas.as
> libshttp://away3d.googlecode.com/svn/branches/lite/
>
> but for Renderer.CORRECT_Z_ORDER is not exist in lite just yet sry ;)
>
> 2009/12/30 Paweł Stanisławczuk <[email protected]>
>
> > Hi
>
> > Is the z-sort in Away3DLite of separate elements on the same level of
> > quality as in Away3D? With Away3D I have no problems with triangle
> > overlapping each other (thanks to ownCanvas, Renderer.CORRECT_Z_ORDER)
> > but in Lite using BasicRenderer some parts of objects are messed with
> > other. Is there something more than SortType to z-sort elements in
> > Away3DLite?
>
> > Regards
> > Paweł
>
> --
> katopzhttp://www.sleepydesign.com

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