Hi Katopz Things work better, but still problem with z-sort exist. This could be caused by my models, the are thin and close each other. Back to Away3D 1.5 technique of increasing triangles ;)
Thanks for help. Paweł On Dec 30, 4:24 pm, katopz <[email protected]> wrote: > Hey Pawel > > you can try .layer instead of ownCanvas > or .canvas in > brancheshttp://away3d.googlecode.com/svn/branches/lite/src/ExCanvas.as > libshttp://away3d.googlecode.com/svn/branches/lite/ > > but for Renderer.CORRECT_Z_ORDER is not exist in lite just yet sry ;) > > 2009/12/30 Paweł Stanisławczuk <[email protected]> > > > Hi > > > Is the z-sort in Away3DLite of separate elements on the same level of > > quality as in Away3D? With Away3D I have no problems with triangle > > overlapping each other (thanks to ownCanvas, Renderer.CORRECT_Z_ORDER) > > but in Lite using BasicRenderer some parts of objects are messed with > > other. Is there something more than SortType to z-sort elements in > > Away3DLite? > > > Regards > > Paweł > > -- > katopzhttp://www.sleepydesign.com
