Hi Is the z-sort in Away3DLite of separate elements on the same level of quality as in Away3D? With Away3D I have no problems with triangle overlapping each other (thanks to ownCanvas, Renderer.CORRECT_Z_ORDER) but in Lite using BasicRenderer some parts of objects are messed with other. Is there something more than SortType to z-sort elements in Away3DLite?
Regards Paweł
