Hi

Is the z-sort in Away3DLite of separate elements on the same level of
quality as in Away3D? With Away3D I have no problems with triangle
overlapping each other (thanks to ownCanvas, Renderer.CORRECT_Z_ORDER)
but in Lite using BasicRenderer some parts of objects are messed with
other. Is there something more than SortType to z-sort elements in
Away3DLite?

Regards
Paweł

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