you better try md2 in this case, also smaller size, btw, opencollada is too new, we didn't fully test it yet sry
hth On 14 February 2010 11:10, antoniolea <[email protected]> wrote: > So I've come to realize that skin animation is only for bone > animation. How are other simple animations, (ie: using autoKey to > change width, height of the object without using bone, etc) are loaded > in away3d? > > Basically, I have an object made from 3ds max with animation that does > not use bones. (rotation, scale change, etc). it has been exported > through opencollada but I can't seem to find any source or tutorial on > how to load the animation. > -- katopz http://www.sleepydesign.com
