you better try md2 in this case, also smaller size,
btw, opencollada is too new, we didn't fully test it yet sry

hth

On 14 February 2010 11:10, antoniolea <[email protected]> wrote:

> So I've come to realize that skin animation is only for bone
> animation.  How are other simple animations, (ie:  using autoKey to
> change width, height of the object without using bone, etc) are loaded
> in away3d?
>
> Basically, I have an object made from 3ds max with animation that does
> not use bones.  (rotation, scale change, etc).  it has been exported
> through opencollada but I can't seem to find any source or tutorial on
> how to load the animation.
>



-- 
katopz
http://www.sleepydesign.com

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