NOTE: I'm running this in flash CS3, with the 9 sources... Here is my problem,
What i have is basically a pot with an internal hedge. (take a look here http://mosthostla.com/images/Wierd.jpg) This was created in Blender, and I tried to import into away3d (because Pvp3d Sucks when it comes to getting an item to intersect with another, which is what I will need to do later on). now here is my problem with Away3d... I'm not quite sure what is happening to this 3dmodel, the mesh on it looks fine, but not for the sides (where you can see there is back corners...) http://mosthostla.com/images/Wierd.jpg The best way I can describe the item is this... The red is the outer section, The green is the drop to the internal hedge, which is yellow. The Pink is the border that reached the bottom, which is Blue. I'm not sure what the problem might be, or how to work around it, but I'm using an AS class generated (and manually modified to make it work) from withing Blender thanks to http://www.rozengain.com/blog/2008/01/02/export-your-blender-objects-straight-to-away3d-papervision3d-and-sandy/, which has proven to work good for other objects and different situations... I have been struggling to find a Collada (dae) file tutorial, that will allow me to simple create the collada in away3d... And even though I have been reading the classes from the source to figure out what to do, it's not as fast and easy as taking a look at someone's code that works... Which I can't really find much of since it does not compile with CS3 in most of the cases. Somehow Some Way, the SVN is missing a class inside the loader Object3DLoader to be exact... I'm not sure if that's just because it's not CS3 compatible or if it got changed, but as far as I have seen that class is what is being used to import collada, and since I don't have the class I can't import collada... so I guess if anyone has advice or ideas i'm listening, and tanks you all in advance for any help. A.
