Well That's OK,
I have a copy of the model that is completely separated, but I
discarded it's usage when I realize Pvp3d could not perform even when
the items were placed on different layers...
I will try this approach again, Thanks for the help.


Does anyone have any Idea about the missing Object3DLoader Class ?
Is this a bug of the current release, or is it a missing file that is
not avail for flash 9 ??? (and it's not that I didn't look, I can not
find it anywhere in the whole aw3d directory...)




On Feb 21, 9:07 am, Peter Kapelyan <[email protected]> wrote:
> That is a worst-case scenario you happened to find, some models are SUPER
> HARD to correctly ZSORT.
>
> The only thing I can think of off the top of my head is to make that blue
> bottom piece a separate model, and give it ownCanvas an pushback=ture or you
> can force it more ways.
>
> -Pete
>
>
>
> On Sat, Feb 20, 2010 at 4:56 PM, MostHostLa <[email protected]> wrote:
> > NOTE: I'm running this in flash CS3, with the 9 sources...
>
> > Here is my problem,
>
> > What i have is basically a pot with an internal hedge. (take a look
> > herehttp://mosthostla.com/images/Wierd.jpg)
>
> > This was created in Blender, and I tried to import into away3d
> > (because Pvp3d Sucks when it comes to getting an item to intersect
> > with another, which is what I will need to do later on).
>
> > now here is my problem with Away3d... I'm not quite sure what is
> > happening to this 3dmodel, the mesh on it looks fine, but not for the
> > sides (where you can see there is back corners...)
>
> >http://mosthostla.com/images/Wierd.jpg
>
> > The best way I can describe the item is this...
> > The red is the outer section,
> > The green is the drop to the internal hedge, which is yellow.
> > The Pink is the border that reached the bottom, which is Blue.
>
> > I'm not sure what the problem might be, or how to work around it, but
> > I'm using an AS class generated (and manually modified to make it
> > work) from withing Blender thanks to
>
> >http://www.rozengain.com/blog/2008/01/02/export-your-blender-objects-...
> > ,
> > which has proven to work good for other objects and different
> > situations...
>
> > I have been struggling to find a Collada (dae) file tutorial, that
> > will allow me to simple create the collada in away3d... And even
> > though I have been reading the classes from the source to figure out
> > what to do, it's not as fast and easy as taking a look at someone's
> > code that works... Which I can't really find much of since it does not
> > compile with CS3 in most of the cases.
>
> > Somehow Some Way, the SVN is missing a class inside the loader
> > Object3DLoader to be exact... I'm not sure if that's just because it's
> > not CS3 compatible or if it got changed, but as far as I have seen
> > that class is what is being used to import collada, and since I don't
> > have the class I can't import collada...
>
> > so I guess if anyone has advice or ideas i'm listening, and tanks you
> > all in advance for any help.
>
> > A.
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

Reply via email to