Well That's OK, I have a copy of the model that is completely separated, but I discarded it's usage when I realize Pvp3d could not perform even when the items were placed on different layers... I will try this approach again, Thanks for the help.
Does anyone have any Idea about the missing Object3DLoader Class ? Is this a bug of the current release, or is it a missing file that is not avail for flash 9 ??? (and it's not that I didn't look, I can not find it anywhere in the whole aw3d directory...) On Feb 21, 9:07 am, Peter Kapelyan <[email protected]> wrote: > That is a worst-case scenario you happened to find, some models are SUPER > HARD to correctly ZSORT. > > The only thing I can think of off the top of my head is to make that blue > bottom piece a separate model, and give it ownCanvas an pushback=ture or you > can force it more ways. > > -Pete > > > > On Sat, Feb 20, 2010 at 4:56 PM, MostHostLa <[email protected]> wrote: > > NOTE: I'm running this in flash CS3, with the 9 sources... > > > Here is my problem, > > > What i have is basically a pot with an internal hedge. (take a look > > herehttp://mosthostla.com/images/Wierd.jpg) > > > This was created in Blender, and I tried to import into away3d > > (because Pvp3d Sucks when it comes to getting an item to intersect > > with another, which is what I will need to do later on). > > > now here is my problem with Away3d... I'm not quite sure what is > > happening to this 3dmodel, the mesh on it looks fine, but not for the > > sides (where you can see there is back corners...) > > >http://mosthostla.com/images/Wierd.jpg > > > The best way I can describe the item is this... > > The red is the outer section, > > The green is the drop to the internal hedge, which is yellow. > > The Pink is the border that reached the bottom, which is Blue. > > > I'm not sure what the problem might be, or how to work around it, but > > I'm using an AS class generated (and manually modified to make it > > work) from withing Blender thanks to > > >http://www.rozengain.com/blog/2008/01/02/export-your-blender-objects-... > > , > > which has proven to work good for other objects and different > > situations... > > > I have been struggling to find a Collada (dae) file tutorial, that > > will allow me to simple create the collada in away3d... And even > > though I have been reading the classes from the source to figure out > > what to do, it's not as fast and easy as taking a look at someone's > > code that works... Which I can't really find much of since it does not > > compile with CS3 in most of the cases. > > > Somehow Some Way, the SVN is missing a class inside the loader > > Object3DLoader to be exact... I'm not sure if that's just because it's > > not CS3 compatible or if it got changed, but as far as I have seen > > that class is what is being used to import collada, and since I don't > > have the class I can't import collada... > > > so I guess if anyone has advice or ideas i'm listening, and tanks you > > all in advance for any help. > > > A. > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM
