Hey qatab, There is no polygon reducing code in Prefab. A 1.5 mb data only obj is already a sign that you need to modify your model... i've opened it and once quad are converted to triangles, you have 21k+ faces.... that is even in Lite a bit much... especially because i guess you will want to show something else than a bottle.
But if you do make a simple Lathe of this bottle profile, use this model in Prefab to draw the normalmap and apply this map as dot3 to the low poly Lathe, I bet you can make a very good lookin bottle at 5% of what you are consuming now. Fabrice On Mar 6, 2010, at 12:43 AM, qatab chakir wrote: > Thx Fab > it's exacctly what do you said , but I think I have another problem is the > number of number of vertices in my geometry file. obj ,it gives me a > performance issue already in Prefab, there is not a means to reduce the > number segments , keeping the geometry in Prefab? you find my attached file > ,obj to have idea > > > 2010/3/5 Fabrice3D <[email protected]> > you have the choice in Prefab to export as as3 either for player 9 or 10 for > AS3 > for lite exports no options since its f10 only > so in cs4, you need to set the fla settings to as3 player 10 or 9 > > if you do target f10, which is recomanded, you need to use the > svn/trunk/f10/away3d > the error you get a a typical case of mix of player 9 settings using f10 > codebase or viceversa > > --> avoid use the zips sources on site as they were'nt updated for a while > for technical reasons > > Fabrice > > > On Mar 5, 2010, at 4:38 PM, qatab chakir wrote: > >> I used 3dsmax for modeling a Coke bottle, I exported in two formats that >> support Prefab, 1st Collada, fail to load in prefab, 2nd. Obj, I could >> charge but I had a performance problem I will send you the source. max with >> export, if you see the problem >> >> I have been able to export just the as3 geometry made it all that I want. >> but I'm generates a Class "MatrixAway3D", which does not exist in version >> away3d 2 4 0 I use, I changed Matrix3D, but it generates me a weird error >> "unknown error 5005 in the optimization pseudo code " >> >> >> > > > <B- (1).obj>
