I just spent a day figuring out why I could see a plane in front of a cube but couldn't get any mouse events to trigger on the plane. The answer being exactly what you said in your second paragraph.
I'd be curious to hear the answer to this one as well. On Mar 19, 12:03 pm, Reinorvak <[email protected]> wrote: > Just curious, kinda been looking around through more away3D files in > the view3d and camera3d. > Is there any way to set a picking order to objects in the scene? > > Like, say I have a cube within a sphere. You can see the square > because its it's own canvas and has a screenZOffset less then that of > the sphere. How do I tell the camera to pick the cube and not the > sphere if they're both at the same spot and the sphere's radius is > larger then the cube's volume. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
