No one has an answer for this? I'd really like to know because this
could potentially mean a re-write of a major system.

On Mar 19, 1:27 pm, savagelook <[email protected]> wrote:
> I just spent a day figuring out why I could see a plane in front of a
> cube but couldn't get any mouse events to trigger on the plane.  The
> answer being exactly what you said in your second paragraph.
>
> I'd be curious to hear the answer to this one as well.
>
> On Mar 19, 12:03 pm, Reinorvak <[email protected]> wrote:
>
> > Just curious, kinda been looking around through more away3D files in
> > the view3d and camera3d.
> > Is there any way to set a picking order to objects in the scene?
>
> > Like, say I have a cube within a sphere. You can see the square
> > because its it's own canvas and has a screenZOffset less then that of
> > the sphere. How do I tell the camera to pick the cube and not the
> > sphere if they're both at the same spot and the sphere's radius is
> > larger then the cube's volume.

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