I use OpenCollada with Maya and it works fine, I just need to make sure to
have triangulation on.
You might also check to see if the scale is off. 1 unit = 1 pixel when I
import my models that way. If the model is set up with less units, the
model could be so small it is invisible. You can also load your model
using a WireColorMaterial so you can debug the mesh separately from the
material.
On Fri, 26 Mar 2010 10:57:54 -0600, Todd L. <[email protected]> wrote:
Thanks,
I tried to use the same options as those DAEs in the Collada Examples
of Away3d,
and it still fails to load. (Actually, it's even worse. Before, it
loaded with some incorrect parts, but now, it fails loading. I
confirmed this by adding a listener to LoadError.)
The newly exported dae file is here (http://drop.io/hwhwark). It
doesn't include textures. It's in the previous link.(http://drop.io/
flash3d)
Can anybody please help me what's wrong?
Is it because this model is too complex?
On Mar 25, 6:16 pm, tarwin <[email protected]> wrote:
Thanks. I've started adding stuff to the Tutorials. I also suggest you
edit the front page so people can tell that there is information
there. Some links to the latest updated pages, maybe to tutorials and
such will help. I didn't even bother looking at the left sidebar
because I assumed there wasn't anything there.
Started here:http://away3d.com/wiki/pmwiki.php?n=Tutorials.ExportCollada
Also, how do I add images? Really need them for tutorials!
On Mar 26, 11:19 am, "Todd L." <[email protected]> wrote:
> Does anybody know what options to set when exporting using ColladaMax?
> Thanks.
> On Mar 25, 2:10 am, katopz <[email protected]> wrote:
> > Hey Todd
> > try remove your locator (pin?) i don't know what this call in Max
> > it's not support btw, only joint(bone) and mesh is allow
> > hth
> > On 25 March 2010 13:56, Todd L. <[email protected]> wrote:
> > > Hi, I'm trying to load a collada file exported from 3dsmax using
> > > ColladaMax using away3dlite.
> > > I'm new to away3d, so I just used an example file ExCollada.as in
> > > away3dlite.
> > > I had to comment out two nodes because there were some exceptions.
> > > I was able to see loaded model (a female avatar), but something's
> > > wrong. For example, body parts are disconnected, and glasses & hair
> > > are not at the correct position.
> > > I also tried loading this from papervision3d collada viewer, and it's
> > > not perfect either, but at least everything's in correct position.
> > > (one problem there was the lower part of the body faces backward :( )
> > > I'm not sure what to do.
> > > Can anybody please help me?
> > > I've uploaded a zipfile that includes flashdevelop project and related
> > > collada file / textures athttp://drop.io/flash3d
> > > Any help will be really appreciated.
> > > Thanks in advance.
> > > To unsubscribe from this group, send email to away3d-dev+
> > > unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> > > ME" as the subject.
> > --
> > katopzhttp://www.sleepydesign.com
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