Is this really true? (http://groups.google.com/group/away3d-dev/msg/ 859415ef25f643ae) I'm using 3DSMax 2009 + ColladaMax. Can this be the reason? I'm struggling with this problem for already a week!
------------------------------- Hi ,Man look in the previous posts . This issue is wide known and concerns 3DsMax 2009/2010. These versions do not export Collada right. Use only 3dsMax 9 or earlier version.And as for sure Fabrice is going to add :"Use PreFarb as3 exporter instead " -it is the best choice . Cheers On Mar 26, 11:30 am, "Joshua Granick" <[email protected]> wrote: > I use OpenCollada with Maya and it works fine, I just need to make sure to > have triangulation on. > > You might also check to see if the scale is off. 1 unit = 1 pixel when I > import my models that way. If the model is set up with less units, the > model could be so small it is invisible. You can also load your model > using a WireColorMaterial so you can debug the mesh separately from the > material. > > > > On Fri, 26 Mar 2010 10:57:54 -0600, Todd L. <[email protected]> wrote: > > Thanks, > > > I tried to use the same options as those DAEs in the Collada Examples > > of Away3d, > > and it still fails to load. (Actually, it's even worse. Before, it > > loaded with some incorrect parts, but now, it fails loading. I > > confirmed this by adding a listener to LoadError.) > > > The newly exported dae file is here (http://drop.io/hwhwark). It > > doesn't include textures. It's in the previous link.(http://drop.io/ > > flash3d) > > > Can anybody please help me what's wrong? > > Is it because this model is too complex? > > > On Mar 25, 6:16 pm, tarwin <[email protected]> wrote: > >> Thanks. I've started adding stuff to the Tutorials. I also suggest you > >> edit the front page so people can tell that there is information > >> there. Some links to the latest updated pages, maybe to tutorials and > >> such will help. I didn't even bother looking at the left sidebar > >> because I assumed there wasn't anything there. > > >> Started here:http://away3d.com/wiki/pmwiki.php?n=Tutorials.ExportCollada > > >> Also, how do I add images? Really need them for tutorials! > > >> On Mar 26, 11:19 am, "Todd L." <[email protected]> wrote: > > >> > Does anybody know what options to set when exporting using ColladaMax? > >> > Thanks. > > >> > On Mar 25, 2:10 am, katopz <[email protected]> wrote: > > >> > > Hey Todd > > >> > > try remove your locator (pin?) i don't know what this call in Max > >> > > it's not support btw, only joint(bone) and mesh is allow > > >> > > hth > > >> > > On 25 March 2010 13:56, Todd L. <[email protected]> wrote: > > >> > > > Hi, I'm trying to load a collada file exported from 3dsmax using > >> > > > ColladaMax using away3dlite. > >> > > > I'm new to away3d, so I just used an example file ExCollada.as in > >> > > > away3dlite. > > >> > > > I had to comment out two nodes because there were some exceptions. > >> > > > I was able to see loaded model (a female avatar), but something's > >> > > > wrong. For example, body parts are disconnected, and glasses & hair > >> > > > are not at the correct position. > > >> > > > I also tried loading this from papervision3d collada viewer, and it's > >> > > > not perfect either, but at least everything's in correct position. > >> > > > (one problem there was the lower part of the body faces backward :( ) > > >> > > > I'm not sure what to do. > >> > > > Can anybody please help me? > > >> > > > I've uploaded a zipfile that includes flashdevelop project and > >> > > > related > >> > > > collada file / textures athttp://drop.io/flash3d > >> > > > Any help will be really appreciated. > > >> > > > Thanks in advance. > > >> > > > To unsubscribe from this group, send email to away3d-dev+ > >> > > > unsubscribegooglegroups.com or reply to this email with the words > >> > > > "REMOVE > >> > > > ME" as the subject. > > >> > > -- > >> > > katopzhttp://www.sleepydesign.com > > > To unsubscribe from this group, send email to > > away3d-dev+unsubscribegooglegroups.com or reply to this email with the > > words "REMOVE ME" as the subject. To unsubscribe from this group, send email to away3d-dev+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.
