I am not sure about Max 2010 but there was a problem with 2009 . May be
there is ColladaMax plugin for 2009 already? I did not check that .I use Max
9 and it works fine with Collada plugin. One thing you should pay attention
is that native DAE exporter of 3ds Max doesn't work for Away3D .

On Sat, Mar 27, 2010 at 9:25 AM, Todd L. <[email protected]> wrote:

> Is this really true? (http://groups.google.com/group/away3d-dev/msg/
> 859415ef25f643ae<http://groups.google.com/group/away3d-dev/msg/%0A859415ef25f643ae>
> )
> I'm using 3DSMax 2009 + ColladaMax.
> Can this be the reason? I'm struggling with this problem for already a
> week!
>
> -------------------------------
> Hi ,Man look in the previous posts . This issue is wide known and
> concerns
> 3DsMax 2009/2010. These versions do not export Collada right. Use
> only
> 3dsMax 9 or earlier version.And as for sure Fabrice is going to
> add :"Use
> PreFarb as3 exporter instead " -it is the best choice .
> Cheers
>
>
>
> On Mar 26, 11:30 am, "Joshua Granick" <[email protected]>
> wrote:
> > I use OpenCollada with Maya and it works fine, I just need to make sure
> to
> > have triangulation on.
> >
> > You might also check to see if the scale is off. 1 unit = 1 pixel when I
> > import my models that way. If the model is set up with less units, the
> > model could be so small it is invisible. You can also load your model
> > using a WireColorMaterial so you can debug the mesh separately from the
> > material.
> >
> >
> >
> > On Fri, 26 Mar 2010 10:57:54 -0600, Todd L. <[email protected]> wrote:
> > > Thanks,
> >
> > > I tried to use the same options as those DAEs in the Collada Examples
> > > of Away3d,
> > > and it still fails to load. (Actually, it's even worse. Before, it
> > > loaded with some incorrect parts, but now, it fails loading. I
> > > confirmed this by adding a listener to LoadError.)
> >
> > > The newly exported dae file is here (http://drop.io/hwhwark). It
> > > doesn't include textures. It's in the previous link.(http://drop.io/
> > > flash3d)
> >
> > > Can anybody please help me what's wrong?
> > > Is it because this model is too complex?
> >
> > > On Mar 25, 6:16 pm, tarwin <[email protected]> wrote:
> > >> Thanks. I've started adding stuff to the Tutorials. I also suggest you
> > >> edit the front page so people can tell that there is information
> > >> there. Some links to the latest updated pages, maybe to tutorials and
> > >> such will help. I didn't even bother looking at the left sidebar
> > >> because I assumed there wasn't anything there.
> >
> > >> Started here:
> http://away3d.com/wiki/pmwiki.php?n=Tutorials.ExportCollada
> >
> > >> Also, how do I add images? Really need them for tutorials!
> >
> > >> On Mar 26, 11:19 am, "Todd L." <[email protected]> wrote:
> >
> > >> > Does anybody know what options to set when exporting using
> ColladaMax?
> > >> > Thanks.
> >
> > >> > On Mar 25, 2:10 am, katopz <[email protected]> wrote:
> >
> > >> > > Hey Todd
> >
> > >> > > try remove your locator (pin?) i don't know what this call in Max
> > >> > > it's not support btw, only joint(bone) and mesh is allow
> >
> > >> > > hth
> >
> > >> > > On 25 March 2010 13:56, Todd L. <[email protected]> wrote:
> >
> > >> > > > Hi, I'm trying to load a collada file exported from 3dsmax using
> > >> > > > ColladaMax using away3dlite.
> > >> > > > I'm new to away3d, so I just used an example file ExCollada.as
> in
> > >> > > > away3dlite.
> >
> > >> > > > I had to comment out two nodes because there were some
> exceptions.
> > >> > > > I was able to see loaded model (a female avatar), but
> something's
> > >> > > > wrong. For example, body parts are disconnected, and glasses &
> hair
> > >> > > > are not at the correct position.
> >
> > >> > > > I also tried loading this from papervision3d collada viewer, and
> it's
> > >> > > > not perfect either, but at least everything's in correct
> position.
> > >> > > > (one problem there was the lower part of the body faces backward
> :( )
> >
> > >> > > > I'm not sure what to do.
> > >> > > > Can anybody please help me?
> >
> > >> > > > I've uploaded a zipfile that includes flashdevelop project and
> related
> > >> > > > collada file / textures athttp://drop.io/flash3d
> > >> > > > Any help will be really appreciated.
> >
> > >> > > > Thanks in advance.
> >
> > >> > > > To unsubscribe from this group, send email to away3d-dev+
> > >> > > > unsubscribegooglegroups.com or reply to this email with the
> words "REMOVE
> > >> > > > ME" as the subject.
> >
> > >> > > --
> > >> > > katopzhttp://www.sleepydesign.com
> >
> > > To unsubscribe from this group, send email to away3d-dev+
> unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> ME" as the subject.
>
> To unsubscribe from this group, send email to away3d-dev+
> unsubscribegooglegroups.com or reply to this email with the words "REMOVE
> ME" as the subject.
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
Tel:054-4962254
[email protected]
[email protected]
skype:sasmaster1980

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