> I asume its enoying to answere people like me that is so new to all this. 
Yeah man, its super annoying. Thats why we help you so that you stop annoying 
us :))

> When i now run it i get the error above.
I've scrolled up as up as I could. No error in your message.
Little note "en passant": Its probably a very bad idea to put custom classes 
into the primitives package of the engine.
You should make an "asmodels" package outside the engine package....

> Hope this clear some lights and again i appologize for my bad vocabolary 
> caused by being a inexperienced flash user.
no need to appologize really. That's what this forum is all about.
Welcome to Away3d :)

Fabrice


On Apr 20, 2010, at 10:51 AM, Dimi wrote:

> Hi and thank you so much for the answere. I must say im very impressed
> that you guys answere so fast when i know you must have so much to do.
> And i asume its enoying to answere people like me that is so new to
> all this. I just accedently started with it as project at work that is
> about to release a whole new product series. And i am trying to make
> all the product to 3Dmodels and i hope in a later state when someone
> mouseover parts of the object i can add some popup or something that
> explains what it is and what it do.
> If it will be good i will sure give credits,  but im affraid my
> knowledge is not enough to make it superb :)
> Anyway that was offtopic.
> 
> I am at work now and i will try what Tain said when i Come home.
> 
> Fabrice3D: I use the latest version as you already notice Version
> 2.4.0 / 3.4.0 as found on the download site.
> I have not thinked about the SVN, i simply downloaded the latest zip
> on the download section.
> i can see that there is a lib on the svn /tags/3.4.2 lib/src but that
> one is for Away3d and not Away3Dlight so i am using the latest
> version.
> 
> 
> What i do is to take the created as3 file and put it in the away3dlite
> primitives folder where all the other objects are.
> 
> So i have a view and a camera, all made after tutorials and the help
> files.
> So i am using the included scene in view3D
> 
> i also have a container as i remember "var
> container:ObjectContainer3D"
> 
> container = new ObjectContainer3D();
> 
> //After i import the objects
> 
> cube = new Cube6();
> sphere = new Sphere();
> cylinder = new Cylinder()
> 
> // i use buttons to add the objects to stage, in the buttons onlick
> function i have this
> 
> container.addChild(cube);
> 
> // this will add the cube to the stage, the cube i add are the cube
> that already exist in the primitive folder as an example and it works
> great so i asume so far the code are good.
> 
> So i now have my prefab created actionscript that are in the same
> folder as the example primitives.
> So the code are the same as the others.
> 
> First i import the actionscript
> 
> import away3Dlite.primitives.TestCube; // TestCube are the
> actionscript created by prefab.
> 
> Secondly create the variable
> 
> var testcube:TestCube
> 
> I create the object
> 
> testcube = new testCube();
> 
> And with a button i add it
> 
> container.addChild(testcube);
> 
> When i now run it i get the error above.
> 
> So i use the exact same code as i use for the included primitives that
> works i.e. cube and sphere
> I may have used some bad refferences above since i do not have the
> project infront of me.
> 
> Hope this clear some lights and again i appologize for my bad
> vocabolary caused by being a inexperienced flash user.
> 
> Br
> Dimi
> 
> ps: I could not find a thread about my issue when i searched so if
> this is a double post i am sorry.
> and i am looking forward to get hold of that documentation/tutorials
> you guys are working on :) i think with 3daway and prefab only my
> imagination will stop me in the future :P
> 
> 
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