Fabrice3D and Tian many many thanx. The update made the object to work
again. You are surely stars.
i can now proceed more confident with my project :D

BR
Dimi

On Apr 20, 1:11 pm, Dimi <[email protected]> wrote:
> I understand.
>
> Sorry Fabrice. Its because i have a bad habit to delete the included
> text that is the last message, Since you probaly read this in your
> mail client and not the forum you cant see the related text to the
> thread ;(
>
> the error i mean is
>
> 1120: Access of undefined property SortType.
> 1120: Access of undefined property _faceLengths.
>
> But when i get home i will download the update Tian meantioned and
> also remove the AS3 file from the folder Since it seems Tian solved
> the issue that way. I will update you guys how it goes.
>
> And many thanx for welcoming me :)
>
> /Dimi
>
> On 20 Apr, 11:18, Fabrice3D <[email protected]> wrote:
>
>
>
> > > I asume its enoying to answere people like me that is so new to all this.
>
> > Yeah man, its super annoying. Thats why we help you so that you stop 
> > annoying us :))
>
> > > When i now run it i get the error above.
>
> > I've scrolled up as up as I could. No error in your message.
> > Little note "en passant": Its probably a very bad idea to put custom 
> > classes into the primitives package of the engine.
> > You should make an "asmodels" package outside the engine package....
>
> > > Hope this clear some lights and again i appologize for my bad vocabolary 
> > > caused by being a inexperienced flash user.
>
> > no need to appologize really. That's what this forum is all about.
> > Welcome to Away3d :)
>
> > Fabrice
>
> > On Apr 20, 2010, at 10:51 AM, Dimi wrote:
>
> > > Hi and thank you so much for the answere. I must say im very impressed
> > > that you guys answere so fast when i know you must have so much to do.
> > > And i asume its enoying to answere people like me that is so new to
> > > all this. I just accedently started with it as project at work that is
> > > about to release a whole new product series. And i am trying to make
> > > all the product to 3Dmodels and i hope in a later state when someone
> > > mouseover parts of the object i can add some popup or something that
> > > explains what it is and what it do.
> > > If it will be good i will sure give credits,  but im affraid my
> > > knowledge is not enough to make it superb :)
> > > Anyway that was offtopic.
>
> > > I am at work now and i will try what Tain said when i Come home.
>
> > > Fabrice3D: I use the latest version as you already notice Version
> > > 2.4.0 / 3.4.0 as found on the download site.
> > > I have not thinked about the SVN, i simply downloaded the latest zip
> > > on the download section.
> > > i can see that there is a lib on the svn /tags/3.4.2 lib/src but that
> > > one is for Away3d and not Away3Dlight so i am using the latest
> > > version.
>
> > > What i do is to take the created as3 file and put it in the away3dlite
> > > primitives folder where all the other objects are.
>
> > > So i have a view and a camera, all made after tutorials and the help
> > > files.
> > > So i am using the included scene in view3D
>
> > > i also have a container as i remember "var
> > > container:ObjectContainer3D"
>
> > > container = new ObjectContainer3D();
>
> > > //After i import the objects
>
> > > cube = new Cube6();
> > > sphere = new Sphere();
> > > cylinder = new Cylinder()
>
> > > // i use buttons to add the objects to stage, in the buttons onlick
> > > function i have this
>
> > > container.addChild(cube);
>
> > > // this will add the cube to the stage, the cube i add are the cube
> > > that already exist in the primitive folder as an example and it works
> > > great so i asume so far the code are good.
>
> > > So i now have my prefab created actionscript that are in the same
> > > folder as the example primitives.
> > > So the code are the same as the others.
>
> > > First i import the actionscript
>
> > > import away3Dlite.primitives.TestCube; // TestCube are the
> > > actionscript created by prefab.
>
> > > Secondly create the variable
>
> > > var testcube:TestCube
>
> > > I create the object
>
> > > testcube = new testCube();
>
> > > And with a button i add it
>
> > > container.addChild(testcube);
>
> > > When i now run it i get the error above.
>
> > > So i use the exact same code as i use for the included primitives that
> > > works i.e. cube and sphere
> > > I may have used some bad refferences above since i do not have the
> > > project infront of me.
>
> > > Hope this clear some lights and again i appologize for my bad
> > > vocabolary caused by being a inexperienced flash user.
>
> > > Br
> > > Dimi
>
> > > ps: I could not find a thread about my issue when i searched so if
> > > this is a double post i am sorry.
> > > and i am looking forward to get hold of that documentation/tutorials
> > > you guys are working on :) i think with 3daway and prefab only my
> > > imagination will stop me in the future :P
>
> > > --
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