[lite]MovieMesh bug when I test my md2's frame 1 to 44 is walk animators element.loop(1,2); //run wrong keyframethey seem to jump keyframe to 80..//as I trace(keyframe) in seek() function.
element.loop(1,44); //run right.//but the first time it's alway to jump 80 not in 1-44 rance. -- Subscription settings: http://groups.google.com/group/away3d-dev/subscribe?hl=en
