no,this would be too slow...and the aniamtion is wrong! I have you can fixed it!
On 4月25日, 下午10时25分, katopz <[email protected]> wrote: > try adjust fps property there, should help > > On 25 April 2010 21:08, vkt <[email protected]> wrote: > > > > > [lite]MovieMesh bug > > > when I test > > my md2's frame 1 to 44 is walk animators > > element.loop(1,2); > > //run wrong keyframethey seem to jump keyframe to 80..//as I > > trace(keyframe) in seek() function. > > > element.loop(1,44); //run right.//but the first time it's alway to > > jump 80 not in 1-44 rance. > > > -- > > Subscription settings: > >http://groups.google.com/group/away3d-dev/subscribe?hl=en > > -- > Regards > ----------------------------------------------------------- > katopz,http://sleepydesign.com > Away3D and JigLibFlash Developer Team
