Also, I should add that changing the geometry would invalidate the tree in
most cases, resulting inrendering issues (sorting, culling, visList errors),
so you shouldn't ;-)

David

On Mon, Apr 26, 2010 at 1:04 PM, Fabrice3D <[email protected]> wrote:

> If you mean awd, yes but not using library. Just access directly the meshes
> objects.
> On other hand, the awd's with BSP outputs do have a new class companion,
> CentralMaterialLibrary, in order to access the tree material(s) if you need
> to.
>
> Fabrice
>
> On Apr 25, 2010, at 5:40 PM, dp wrote:
>
> > Great work on the new engine, looks like it will be great.
> >
> > A quick question though - Is it still possible to access all the
> > materials/meshes with this new format at runtime? and modify them?
> >
> > eg.
> > model.materialLibrary.getMaterial("....").material =
> >
> > cheers,
> > david.
> >
> >
> > --
> > Subscription settings:
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>
>


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