Mipmapping should happen automatically in the flash player from 9.0.124
onward, but tbh i've never really verified this. is there any obvious way of
telling?

Rob



On Tue, May 4, 2010 at 10:47 AM, Sylvain Godbert
<[email protected]>wrote:

> Hi,
> I was wondering if Away3d takes benefit of mip mapping. I know that it
> is native since flash player 9 but I would like your configuration
> that it is too in Away3d.
> If it does, I am guessing that it is recommanded to use texture whose
> sizes are divisible by 4 or 8. is it ?
> Cheers
> Sylvain
>



-- 
Rob Bateman
Flash Development & Consultancy

[email protected]
www.infiniteturtles.co.uk
www.away3d.com

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