yes, its applies if and only if sizes are power of 2. Its easy spoted visually 
using texture with noise or having geometrical paterns.
Tinic posted an article on this a while ago.

Fabrice 


On May 19, 2010, at 11:35 PM, Rob Bateman wrote:

> Mipmapping should happen automatically in the flash player from 9.0.124 
> onward, but tbh i've never really verified this. is there any obvious way of 
> telling?
> 
> Rob
> 
> 
> 
> On Tue, May 4, 2010 at 10:47 AM, Sylvain Godbert <[email protected]> 
> wrote:
> Hi,
> I was wondering if Away3d takes benefit of mip mapping. I know that it
> is native since flash player 9 but I would like your configuration
> that it is too in Away3d.
> If it does, I am guessing that it is recommanded to use texture whose
> sizes are divisible by 4 or 8. is it ?
> Cheers
> Sylvain
> 
> 
> 
> -- 
> Rob Bateman
> Flash Development & Consultancy
> 
> [email protected]
> www.infiniteturtles.co.uk
> www.away3d.com

Reply via email to