Thanks, I still have a lot to learn with coding for game interaction, I hope it works out! :D I've only been testing Flash in Flashdevelop for a couple of months, so I'm just starting to get used to things. The build for this was quick, I think took about 30 minutes. I canceled the skybox one until I'm ready to make a final version, I'll try a larger scale for it then. Hi David, I think the dragging is from extreme extruded geometry, it's like a funnel, or sometimes you have to jump to escape being locked up.
- [away3d] Here's my first game :D adamac
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