I still havent got it nailed, but I guess it wasn't intended to be
used in this way.

On Jun 7, 10:32 am, Michael Iv <[email protected]> wrote:
> Got you David , it is like a Sun Light actually but directed . Still , it is
> hard to implement it on objects centered to the scene
>
> On Mon, Jun 7, 2010 at 12:11 PM, David Lenaerts 
> <[email protected]>wrote:
>
>
>
> > Dot3 only supports directional lights, since the nature of directionals
> > offer it a very fast way to calculate lighting.
>
> > Now, as for why the directional light doesn't have a position: don't
> > consider it as a specific light source. Instead, it's typically used for a
> > strong light source very far away, such as the sun. Of course, it's an
> > approximation, but again it offers optimizations. The idea is that wherever
> > you are in the scene, the light always comes from the same direction (hence
> > the name). If it were to have a position, then the light direction would
> > change depending on where the lit object is relative to the light (and that
> > is a point light).
>
> > Hope that clarifies a thing or two!
>
> > David
>
> > On Mon, Jun 7, 2010 at 10:50 AM, Michael Iv <[email protected]> wrote:
>
> >> I did it with PhongColorMaterial actually . Don't know why it doesn't work
> >> with Dot3 I will try to check it too.
>
> >> On Mon, Jun 7, 2010 at 11:47 AM, Josh <[email protected]>wrote:
>
> >>> I'm having the same problem Michael, however I can't seem to get the
> >>> PointLight3D to work with Dot3BitmapMaterials. does anyone know if
> >>> Dot3s support pointLights?
>
> >>> On Jun 7, 8:44 am, Michael Iv <[email protected]> wrote:
> >>> > It is hard to understand why directional lights position doesn't make
> >>> sense
> >>> > . I mean , take 3d modelling program ,or UDK or Unity(ok that is not
> >>> the
> >>> > same in terms of technology ) , but the light should have emission
> >>> source
> >>> > and the soruce should have a position in 3d space ? . and the source
> >>> > position  of DirectionalLight3D is in the center of the scene, So if my
> >>> > object is not offset from the center ,there is  a problem , the object
> >>> > doesn't receive the light at all . And .direction doesn't help in this
> >>> case,
> >>> > I was trying to tweak it too without much success . Eventually used
> >>> > PointLight3d.
>
> >>> > On Mon, Jun 7, 2010 at 10:35 AM, richardolsson <[email protected]>
> >>> wrote:
> >>> > > The direction property is the way to go. As of 3.5, directional
> >>> lights
> >>> > > don't have positions, which never made sense anyway since dir lights
> >>> > > are orthographic in a way, and not to be considered as point in space
> >>> > > -- they are infinitely far away.
>
> >>> > > If you cannot get direction to work like below, make sure you are
> >>> > > using materials that support dir lights!
>
> >>> > > var light : DirectionalLight3D = new DirectionalLight3D;
> >>> > > light.direction = new Number3D(0, -1, 0); // Downward
>
> >>> > > Cheers
> >>> > > /R
>
> >>> > > On Jun 5, 10:15 pm, fab4ce <[email protected]> wrote:
> >>> > > > Hi Fabrice,
>
> >>> > > > PointLight3D has a position property, but DirectionalLight3D
> >>> doesn´t
> >>> > > > have it.
>
> >>> > > > On 5 Jun., 19:53, Fabrice3D <[email protected]> wrote:
>
> >>> > > > > there is a position property
>
> >>> > > > > Fabrice
> >>> > > > > On Jun 5, 2010, at 2:08 AM, fab4ce wrote:
>
> >>> > > > > > Hi all,
> >>> > > > > > after updating to the new version 3.5 i had to change my
> >>> directional
> >>> > > > > > light from view.scene.addChild(light) to
> >>> view.scene.addLight(light);
> >>> > > > > > How can change my code for positioning the light in the scene?
> >>> I was
> >>> > > > > > using the .x and .y and .z properties of the light object.
>
> >>> > --
> >>> > Michael Ivanov ,Programmer
> >>> > Neurotech Solutions Ltd.
> >>> > Flex|Air
> >>> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://
> >>>www.meetup.com/GO3D-Games-Opensource-3D/
>
> >>> Tel:054-4962254begin_of_the_skype_highlighting              054-4962254   
> >>>    end_of_the_skype_highlighting
> >>> > [email protected]
> >>> > [email protected]
>
> >> --
> >> Michael Ivanov ,Programmer
> >> Neurotech Solutions Ltd.
> >> Flex|Air |3D|Unity|
> >>www.neurotechresearch.com
> >>http://blog.alladvanced.net
> >>http://www.meetup.com/GO3D-Games-Opensource-3D/
> >> Tel:054-4962254
> >> [email protected]
> >> [email protected]
>
> > --
> >http://www.derschmale.com
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254begin_of_the_skype_highlighting              054-4962254      end_of_the_skype_highlighting
> [email protected]
> [email protected]

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