I'm having the same problem, I have a post also a few pages down. I exports bones, and when looking at the animation library in my model as well as the mario_testrun model(from the demo), i didn't see a difference in the way the data is declared. I was even able to capture a bone from my model. The problem happened when i called Container3d.update().
On Jun 7, 3:25 am, andreyMK <[email protected]> wrote: > Blender 2.49 does not support bone export yes
