I'm having the same problem, I have a post also a few pages down.  I
exports bones, and when looking at the animation library in my model
as well as the mario_testrun model(from the demo), i didn't see a
difference in the way the data is declared.  I was even able to
capture a bone from my model.  The problem happened when i called
Container3d.update().

On Jun 7, 3:25 am, andreyMK <[email protected]> wrote:
> Blender 2.49 does not support bone export yes

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