Hi there, 

Just a query about Maya 2010 / 2011, do you have a collada exporter for Maya 
2011, the one you can download for 2010 does not work for 2011?? If so could 
you post your recompile instructions or even better post a zip of the plugin 
itself?

many thanks



-----Original Message-----
From: "joebass" <[email protected]>
Sent: Tuesday, 8 June, 2010 16:14
To: "Away3D.dev" <[email protected]>
Subject: [away3d] Re: COLLADA export from 3ds max 2010

I can't speak for Max but, I've had great luck with OpenCollada for
Maya - 2010 and 2011.  I always have to reapply textures in prefab and
away but, the geometry  is good.

On Jun 8, 8:56 am, Michael Iv <[email protected]> wrote:
> YES there is a problem . it doesn't work for AWAY3D
>
> On Tue, Jun 8, 2010 at 3:52 PM, savagelook 
> <[email protected]>wrote:
>
> > From what I'm reading around here, I need to use a COLLADA plugin to
> > export my models in DAE format from 3ds max 2010, like opencollada or
> > colladamax.  Why is that?  Is it a problem with the native COLLADA
> > export from 3dsmax 2010?  Is it a shortcoming of away3d that the
> > native export is not handled?  I just want to be clear, as I was very
> > confused when I tried to export a simple model as a DAE and it didn't
> > work in away3d, although the 3DS export of the same model DID work.
>
> > Also, if I was to choose a COLLADA plugin for Max, which one have you
> > guys used and which ones do you like?  What are some of the
> > limitations of your choice?  Thanks alot.
>
> --
> Michael Ivanov ,Programmer
> Neurotech Solutions Ltd.
> Flex|Air 
> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/
> Tel:054-4962254
> [email protected]
> [email protected]


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