Hi there, Just a query about Maya 2010 / 2011, do you have a collada exporter for Maya 2011, the one you can download for 2010 does not work for 2011?? If so could you post your recompile instructions or even better post a zip of the plugin itself?
many thanks -----Original Message----- From: "joebass" <[email protected]> Sent: Tuesday, 8 June, 2010 16:14 To: "Away3D.dev" <[email protected]> Subject: [away3d] Re: COLLADA export from 3ds max 2010 I can't speak for Max but, I've had great luck with OpenCollada for Maya - 2010 and 2011. I always have to reapply textures in prefab and away but, the geometry is good. On Jun 8, 8:56 am, Michael Iv <[email protected]> wrote: > YES there is a problem . it doesn't work for AWAY3D > > On Tue, Jun 8, 2010 at 3:52 PM, savagelook > <[email protected]>wrote: > > > From what I'm reading around here, I need to use a COLLADA plugin to > > export my models in DAE format from 3ds max 2010, like opencollada or > > colladamax. Why is that? Is it a problem with the native COLLADA > > export from 3dsmax 2010? Is it a shortcoming of away3d that the > > native export is not handled? I just want to be clear, as I was very > > confused when I tried to export a simple model as a DAE and it didn't > > work in away3d, although the 3DS export of the same model DID work. > > > Also, if I was to choose a COLLADA plugin for Max, which one have you > > guys used and which ones do you like? What are some of the > > limitations of your choice? Thanks alot. > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected]
