May be we should wait for a few month for 2011 version. On Tue, Jun 8, 2010 at 8:04 PM, joebass <[email protected]> wrote:
> Right - the 2010 version doesn't work with maya 2011. I can't tell > you exactly - I'm away from my dev machine but, the download was from > somewhere on http://www.twitter.com/openCollada. There was no > installer, just had to place the 2 Mel files and mll correctly. Sorry > I can't tell you the paths from memory. If it doesn't work, let me > know and I'll post more info tomorrow. > > On Jun 8, 12:51 pm, Michael Iv <[email protected]> wrote: > > I could not get work it[OpenCollada] in Maya2011 too for Away3D. For PV3D > it > > does work > > > > > > > > > > > > On Tue, Jun 8, 2010 at 7:47 PM, Morph <[email protected]> wrote: > > > Hi there, > > > > > Just a query about Maya 2010 / 2011, do you have a collada exporter for > > > Maya 2011, the one you can download for 2010 does not work for 2011?? > If so > > > could you post your recompile instructions or even better post a zip of > the > > > plugin itself? > > > > > many thanks > > > > > -----Original Message----- > > > From: "joebass" <[email protected]> > > > Sent: Tuesday, 8 June, 2010 16:14 > > > To: "Away3D.dev" <[email protected]> > > > Subject: [away3d] Re: COLLADA export from 3ds max 2010 > > > > > I can't speak for Max but, I've had great luck with OpenCollada for > > > Maya - 2010 and 2011. I always have to reapply textures in prefab and > > > away but, the geometry is good. > > > > > On Jun 8, 8:56 am, Michael Iv <[email protected]> wrote: > > > > YES there is a problem . it doesn't work for AWAY3D > > > > > > On Tue, Jun 8, 2010 at 3:52 PM, savagelook < > [email protected] > > > >wrote: > > > > > > > From what I'm reading around here, I need to use a COLLADA plugin > to > > > > > export my models in DAE format from 3ds max 2010, like opencollada > or > > > > > colladamax. Why is that? Is it a problem with the native COLLADA > > > > > export from 3dsmax 2010? Is it a shortcoming of away3d that the > > > > > native export is not handled? I just want to be clear, as I was > very > > > > > confused when I tried to export a simple model as a DAE and it > didn't > > > > > work in away3d, although the 3DS export of the same model DID work. > > > > > > > Also, if I was to choose a COLLADA plugin for Max, which one have > you > > > > > guys used and which ones do you like? What are some of the > > > > > limitations of your choice? Thanks alot. > > > > > > -- > > > > Michael Ivanov ,Programmer > > > > Neurotech Solutions Ltd. > > > > Flex|Air > > > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > > >www.meetup.com/GO3D-Games-Opensource-3D/ > > > > Tel:054-4962254 > > > > [email protected] > > > > [email protected] > > > > -- > > Michael Ivanov ,Programmer > > Neurotech Solutions Ltd. > > Flex|Air > |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp:// > www.meetup.com/GO3D-Games-Opensource-3D/ > > Tel:054-4962254 > > [email protected] > > [email protected] Hide quoted text - > > > > - Show quoted text - -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net http://www.meetup.com/GO3D-Games-Opensource-3D/ Tel:054-4962254 [email protected] [email protected]
