can't you just create a cube and place you camera at the same z
coordinate as the near face of it?

var cube:Cube = new Cube({x:0, y:0, z:-200});
cube.scaleX = -1; // to invert faces
view.scene.addChild(cube);
view.camera.position = new Number3D(0,0,-200);
view.camera.lookAt(new Number3D(0,0,0));

just a side note, I had all kinds of z-sorting issues trying to
simulate a "room" with a cube.  I had much better luck creating a cube
out of 6 planes.

On Jun 15, 11:57 am, Alif Harsan Pradipto <[email protected]>
wrote:
> Hi,
>
> I need to mimic a specific view, where user seeing at monitor as an inside
> of an empty box. User can then move around the mouse to rotate the camera,
> but the box edge must always attached to screen edge.
> Maybe this prototype can give you a good idea on what I want to try to
> achieve: Prototype<http://www.harsanalif.com/files/flash/temp/Prototype.swf>
> Is there any good method to achieve this effect using Away3D?
>
> Thank you.
>
> Regards,
> Alif Harsan Pradipto

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