I would move the camera 900 away from the edge you want to stay on screen (using default cam and view). Then after that edge is lined up, you can move the camera X property left and right, but also would have to move the whole "view" the opposite direction on the X axis. Seems like it should work, hope it makes sense.
-Pete On Tue, Jun 15, 2010 at 2:20 PM, Alif Harsan Pradipto <[email protected] > wrote: > Thanks for the answer. > I have considered that path and prototype around a bit, but the box/plane > edge can't stay in the screen border perfectly when I rotate my camera > (different from what I want to achieve in the Prototype > <http://www.harsanalif.com/files/flash/temp/Prototype.swf>link). > Do I need to tinkering Away3D perspective mode to maintain this kind of > view? > > > On Wed, Jun 16, 2010 at 12:32 AM, savagelook <[email protected] > > wrote: > >> oops, make the cube have a height, width, and depth of 400 centered >> around the origin. >> >> On Jun 15, 1:31 pm, savagelook <[email protected]> wrote: >> > can't you just create a cube and place you camera at the same z >> > coordinate as the near face of it? >> > >> > var cube:Cube = new Cube({x:0, y:0, z:-200}); >> > cube.scaleX = -1; // to invert faces >> > view.scene.addChild(cube); >> > view.camera.position = new Number3D(0,0,-200); >> > view.camera.lookAt(new Number3D(0,0,0)); >> > >> > just a side note, I had all kinds of z-sorting issues trying to >> > simulate a "room" with a cube. I had much better luck creating a cube >> > out of 6 planes. >> > >> > On Jun 15, 11:57 am, Alif Harsan Pradipto <[email protected]> >> > wrote: >> > >> > >> > >> > > Hi, >> > >> > > I need to mimic a specific view, where user seeing at monitor as an >> inside >> > > of an empty box. User can then move around the mouse to rotate the >> camera, >> > > but the box edge must always attached to screen edge. >> > > Maybe this prototype can give you a good idea on what I want to try to >> > > achieve: Prototype< >> http://www.harsanalif.com/files/flash/temp/Prototype.swf> >> > > Is there any good method to achieve this effect using Away3D? >> > >> > > Thank you. >> > >> > > Regards, >> > > Alif Harsan Pradipto >> > > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
