i have the same problem with view !

Next code demonstrate this.

(to swf http://away3d-dev.googlegroups.com/web/viewBug.swf);

package {

        import away3d.cameras.Camera3D;
        import away3d.containers.View3D;
        import away3d.core.math.Number3D;
        import away3d.core.render.Renderer;
        import away3d.primitives.Sphere;

        import flash.display.Graphics;
        import flash.display.Sprite;
        import flash.display.StageAlign;
        import flash.display.StageScaleMode;
        import flash.events.Event;
        import flash.events.MouseEvent;

        public class testAway3D extends Sprite {
                private var view:View3D;
                private var cam:Camera3D;
                private var sensor:Sprite=new Sprite();


                public function testAway3D() {
                        super();
                        super.stage.scaleMode=StageScaleMode.NO_SCALE;
                        super.stage.align=StageAlign.TOP_LEFT;

                        cam = new Camera3D({focus:500, x:0, y:0, z:0, lookat:new
Number3D(0, 0, -200)});
                        view = new View3D({camera:cam});
                        view.renderer = Renderer.BASIC;
                        super.addChild(view);

                        addEventListener(Event.ENTER_FRAME, onEnterFrame);
                        addEventListener(Event.ADDED_TO_STAGE, 
creationComplete);
                        addEventListener(MouseEvent.MOUSE_MOVE, _mm);
                }

                private function _mm(e:MouseEvent):void {
                        view.x=super.stage.stageWidth/2+ 
(super.stage.stageWidth/2-
e.stageX)*2;
                }

                private function creationComplete(e:Event):void {
                        var sphere:Sphere=new Sphere({radius:10, segmentsH:10, 
segmentsV:
10});

                        view.scene.addChild(sphere);
                        view.x=Math.round(super.stage.stageWidth/2);
                        view.y=Math.round(super.stage.stageHeight/2);

                        var g:Graphics=sensor.graphics;
                                g.beginFill(0,0.5);
                                
g.drawRect(0,0,super.stage.stageWidth,super.stage.stageHeight);
                                g.endFill();

                        super.addChild(sensor);
                }

                protected function onEnterFrame(event:Event):void       {
                                view.render();
                }
        }
}

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