Alright I'll update and try immediately adding the child,
On Jun 20, 7:32 pm, Fabrice3D <[email protected]> wrote: > Ah wait, either you are not using an awd generated by latest Prefab, > or you do not use the latest Lite. > > Sent from an iPhone without Flash > > On Jun 21, 2010, at 0:48, Th3Sh33p <[email protected]> wrote: > > > > > > > If I hadn't added the child would it cause the script to not work? > > On Jun 20, 5:36 pm, Th3Sh33p <[email protected]> wrote: > >> Yes, but it's a series of functions a bit too long to post in full, > >> just my code is giving me a RangeError so I would like an example > > >> On Jun 20, 2:56 pm, Fabrice3D <[email protected]> wrote: > > >>> do you addChild() at some point? For instance in your model_loaded > >>> function? > > >>> Fabrice > > >>> On Jun 20, 2010, at 5:47 PM, Th3Sh33p wrote: > > >>>> I'm having a lot of trouble loading a awd file /: this is what I'm > >>>> trying to do.... > > >>>> var ld:Loader3D = new Loader3D() > >>>> ld.addEventListener(Loader3DEvent.LOAD_SUCCESS,model_loaded); > >>>> ld.addEventListener(Loader3DEvent.LOAD_ERROR,model_errored); > >>>> var ap:AWData = new AWData() > >>>> ld.loadGeometry("unit/Tree/Tree.awd",ap); > > >>>> ..but I'm unsure if this is how it should be done, they seem to be > >>>> missing the away3dlite.loaders.AWData class in the away3dlite > >>>> documentation. > > >>>>http://away3d.com/livedocs/fp10/Away3DLite/ > > >>>> Any help greatly appreciated.
