Alright I'll update and try immediately adding the child,

On Jun 20, 7:32 pm, Fabrice3D <[email protected]> wrote:
> Ah wait, either you are not using an awd generated by latest Prefab,  
> or you do not use the latest Lite.
>
> Sent from an iPhone without Flash
>
> On Jun 21, 2010, at 0:48, Th3Sh33p <[email protected]> wrote:
>
>
>
>
>
> > If I hadn't added the child would it cause the script to not work?
> > On Jun 20, 5:36 pm, Th3Sh33p <[email protected]> wrote:
> >> Yes, but it's a series of functions a bit too long to post in full,
> >> just my code is giving me a RangeError so I would like an example
>
> >> On Jun 20, 2:56 pm, Fabrice3D <[email protected]> wrote:
>
> >>> do you addChild() at some point? For instance in your model_loaded  
> >>> function?
>
> >>> Fabrice
>
> >>> On Jun 20, 2010, at 5:47 PM, Th3Sh33p wrote:
>
> >>>> I'm having a lot of trouble loading a awd file /: this is what I'm
> >>>> trying to do....
>
> >>>> var ld:Loader3D = new Loader3D()
> >>>> ld.addEventListener(Loader3DEvent.LOAD_SUCCESS,model_loaded);
> >>>> ld.addEventListener(Loader3DEvent.LOAD_ERROR,model_errored);
> >>>> var ap:AWData = new AWData()
> >>>> ld.loadGeometry("unit/Tree/Tree.awd",ap);
>
> >>>> ..but I'm unsure if this is how it should be done, they seem to be
> >>>> missing the away3dlite.loaders.AWData class in the away3dlite
> >>>> documentation.
>
> >>>>http://away3d.com/livedocs/fp10/Away3DLite/
>
> >>>> Any help greatly appreciated.

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