Ugh sry for triple post, but the model loads successfully back into
prefab

On Jun 20, 8:29 pm, Th3Sh33p <[email protected]> wrote:
> I'm about to give up, it keeps throwing this error
>
> RangeError: Error #1125: The index 6 is out of range 6.
>         at Function/<anonymous>()
>         at away3dlite.loaders::AWData/prepareData()
>         at away3dlite.loaders::AbstractParser/parseGeometry()
>         at away3dlite.loaders::Loader3D/loadTextures()
>         at away3dlite.loaders::Loader3D/onGeometryComplete()
>         at flash.events::EventDispatcher/dispatchEventFunction()
>         at flash.events::EventDispatcher/dispatchEvent()
>         at flash.net::URLLoader/onComplete()
> TypeError: Error #1009: Cannot access a property or method of a null
> object reference.
>         at away3dlite.loaders::Loader3D/onParserComplete()
>         at flash.events::EventDispatcher/dispatchEventFunction()
>         at flash.events::EventDispatcher/dispatchEvent()
>         at away3dlite.loaders::AbstractParser/notifySuccess()
>         at away3dlite.loaders::AbstractParser/parseNext()
>         at away3dlite.loaders::AbstractParser/update()
>
> On Jun 20, 8:23 pm, Th3Sh33p <[email protected]> wrote:
>
>
>
> > Alright I'll update and try immediately adding the child,
>
> > On Jun 20, 7:32 pm, Fabrice3D <[email protected]> wrote:
>
> > > Ah wait, either you are not using an awd generated by latest Prefab,  
> > > or you do not use the latest Lite.
>
> > > Sent from an iPhone without Flash
>
> > > On Jun 21, 2010, at 0:48, Th3Sh33p <[email protected]> wrote:
>
> > > > If I hadn't added the child would it cause the script to not work?
> > > > On Jun 20, 5:36 pm, Th3Sh33p <[email protected]> wrote:
> > > >> Yes, but it's a series of functions a bit too long to post in full,
> > > >> just my code is giving me a RangeError so I would like an example
>
> > > >> On Jun 20, 2:56 pm, Fabrice3D <[email protected]> wrote:
>
> > > >>> do you addChild() at some point? For instance in your model_loaded  
> > > >>> function?
>
> > > >>> Fabrice
>
> > > >>> On Jun 20, 2010, at 5:47 PM, Th3Sh33p wrote:
>
> > > >>>> I'm having a lot of trouble loading a awd file /: this is what I'm
> > > >>>> trying to do....
>
> > > >>>> var ld:Loader3D = new Loader3D()
> > > >>>> ld.addEventListener(Loader3DEvent.LOAD_SUCCESS,model_loaded);
> > > >>>> ld.addEventListener(Loader3DEvent.LOAD_ERROR,model_errored);
> > > >>>> var ap:AWData = new AWData()
> > > >>>> ld.loadGeometry("unit/Tree/Tree.awd",ap);
>
> > > >>>> ..but I'm unsure if this is how it should be done, they seem to be
> > > >>>> missing the away3dlite.loaders.AWData class in the away3dlite
> > > >>>> documentation.
>
> > > >>>>http://away3d.com/livedocs/fp10/Away3DLite/
>
> > > >>>> Any help greatly appreciated.

Reply via email to