Is there any chance of paying for this to be added? If so, whose the
best person to talk to? I've got a client itching for speed (here's my
only slow-down) and I just know it's above and beyond my skill to do
this nicely. :P

Regards,


Tarwin

On May 25, 9:15 pm, Fabrice3D <[email protected]> wrote:
> Vextex animation and bones support will be added toawd.
> Question is more when...
>
> Fabrice
>
> On May 25, 2010, at 11:58 AM, tarwin wrote:
>
>
>
> > Alas, MD2 is huge when you're talking about many frames / complex
> > model. Also, I need to be able to re-animate the mesh with different
> > models (different morphed versions of a mode).
>
> > Hope that makes it clearer? So any idea ofAWDCollada?
>
> > On May 24, 5:24 pm, Michael Iv <[email protected]> wrote:
> >> Do MD2 it is much faster
>
> >> On Mon, May 24, 2010 at 9:42 AM, tarwin <[email protected]> wrote:
> >>> Hi,
>
> >>> I know it doesn't exist yet, but I was wondering if there's been any
> >>> work on havingboneanimations stored inAWDformat? At the moment I'm
> >>> waiting over 8 seconds for my animations to parse from Collada files
> >>> (I know XML is slow) and am looking at a way to speed things up.
>
> >>> If there isn't plans, or no one started on this yet, can people give
> >>> me pointers so I can give it a try?
>
> >>> Thanks again.
>
> >> --
> >> Michael Ivanov ,Programmer
> >> Neurotech Solutions Ltd.
> >> Flex|Air 
> >> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup...
> >> Tel:054-4962254
> >> [email protected]
> >> [email protected]

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