Is there any chance of paying for this to be added? If so, whose the best person to talk to? I've got a client itching for speed (here's my only slow-down) and I just know it's above and beyond my skill to do this nicely. :P
Regards, Tarwin On May 25, 9:15 pm, Fabrice3D <[email protected]> wrote: > Vextex animation and bones support will be added toawd. > Question is more when... > > Fabrice > > On May 25, 2010, at 11:58 AM, tarwin wrote: > > > > > Alas, MD2 is huge when you're talking about many frames / complex > > model. Also, I need to be able to re-animate the mesh with different > > models (different morphed versions of a mode). > > > Hope that makes it clearer? So any idea ofAWDCollada? > > > On May 24, 5:24 pm, Michael Iv <[email protected]> wrote: > >> Do MD2 it is much faster > > >> On Mon, May 24, 2010 at 9:42 AM, tarwin <[email protected]> wrote: > >>> Hi, > > >>> I know it doesn't exist yet, but I was wondering if there's been any > >>> work on havingboneanimations stored inAWDformat? At the moment I'm > >>> waiting over 8 seconds for my animations to parse from Collada files > >>> (I know XML is slow) and am looking at a way to speed things up. > > >>> If there isn't plans, or no one started on this yet, can people give > >>> me pointers so I can give it a try? > > >>> Thanks again. > > >> -- > >> Michael Ivanov ,Programmer > >> Neurotech Solutions Ltd. > >> Flex|Air > >> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup... > >> Tel:054-4962254 > >> [email protected] > >> [email protected]
