you could also try to use haXe's serialization, if you're using haXe. You will need to modify/extend the Serializer and Unserializer, and replace Arrays with Vectors :)
2010/7/5 Michael Iv <[email protected]> > Why wouldn't you try to save AnimationData let's say in binary apart from > Collada Object and then insert it in run time on demand?.You will need few > modifications in Collada parser but it seems to me ,those will be minor. > > > On Mon, Jul 5, 2010 at 7:13 AM, tarwin <[email protected]> wrote: > >> Is there any chance of paying for this to be added? If so, whose the >> best person to talk to? I've got a client itching for speed (here's my >> only slow-down) and I just know it's above and beyond my skill to do >> this nicely. :P >> >> Regards, >> >> >> Tarwin >> >> On May 25, 9:15 pm, Fabrice3D <[email protected]> wrote: >> > Vextex animation and bones support will be added toawd. >> > Question is more when... >> > >> > Fabrice >> > >> > On May 25, 2010, at 11:58 AM, tarwin wrote: >> > >> > >> > >> > > Alas, MD2 is huge when you're talking about many frames / complex >> > > model. Also, I need to be able to re-animate the mesh with different >> > > models (different morphed versions of a mode). >> > >> > > Hope that makes it clearer? So any idea ofAWDCollada? >> > >> > > On May 24, 5:24 pm, Michael Iv <[email protected]> wrote: >> > >> Do MD2 it is much faster >> > >> > >> On Mon, May 24, 2010 at 9:42 AM, tarwin <[email protected]> wrote: >> > >>> Hi, >> > >> > >>> I know it doesn't exist yet, but I was wondering if there's been any >> > >>> work on havingboneanimations stored inAWDformat? At the moment I'm >> > >>> waiting over 8 seconds for my animations to parse from Collada files >> > >>> (I know XML is slow) and am looking at a way to speed things up. >> > >> > >>> If there isn't plans, or no one started on this yet, can people give >> > >>> me pointers so I can give it a try? >> > >> > >>> Thanks again. >> > >> > >> -- >> > >> Michael Ivanov ,Programmer >> > >> Neurotech Solutions Ltd. >> > >> Flex|Air >> |3D|Unity|www.neurotechresearch.comhttp://blog.alladvanced.nethttp://www.meetup... >> > >> Tel:054-4962254 >> > >> [email protected] >> > >> [email protected] > > > > > -- > Michael Ivanov ,Programmer > Neurotech Solutions Ltd. > Flex|Air |3D|Unity| > www.neurotechresearch.com > http://blog.alladvanced.net > http://www.meetup.com/GO3D-Games-Opensource-3D/ > Tel:054-4962254 > [email protected] > [email protected] > >
