Have you UVUnwraped the model before applying the texture in 3d modeling
program?If you did prefab should process it well.Before doing Render to
Texture thing you have to map the texture properly. I do it a lot and it
works just fine.

On Thu, Jul 8, 2010 at 12:51 PM, Freddie schroots <[email protected]>wrote:

> Here is the model im working with: the 3ds file (the one prefab won't
> import) and the obj file, and the baked texture (only 1 of box01)
>
>  2010/7/8 Freddie schroots <[email protected]>
>
> Is there any way to export a model with the textures on it to prefab?
>> I'm having a really hard time with the uv editor.
>>
>> I use render to texture in 3dsmax so should have a baked texture,
>> somehow i can't import models with maps assigned to the faces into
>> prefab.
>>
>> If there isn't any way to import a model with the texture on it, can
>> anyone give me some pointers on how to get a decent looking texture on
>> a model in prefab without eating my own face out of frustration.
>>
>> I'll upload the model in the next reaction.
>
>
>


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