Has anyone had luck tweening a camera3D's lookat? I've tried the first recommendation here of http://groups.google.com/group/away3d-dev/browse_thread/thread/41472c43a4b16596/1aa8fcd2c2fc3d3b?lnk=gst&q=lookat#1aa8fcd2c2fc3d3b tweening something for the camera to lookat during the render but, the cam always moves immediately to the endpoint of the object's path. Thanks for any ideas.
Wish this didn't have to be a new thread. The reply buttons are locked out on old posts.
