Has anyone had luck tweening a camera3D's lookat?  I've tried the
first recommendation here of
http://groups.google.com/group/away3d-dev/browse_thread/thread/41472c43a4b16596/1aa8fcd2c2fc3d3b?lnk=gst&q=lookat#1aa8fcd2c2fc3d3b
tweening something for the camera to lookat during the render but, the
cam always moves immediately to the endpoint of the object's path.
Thanks for any ideas.

Wish this didn't have to be a new thread.  The reply buttons are
locked out on old posts.

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