Thanks for the help Katopz ,But if  I put the plane on some angle , is the
sphere still going to stay on an offset from plane surface?.

On Thu, Jul 29, 2010 at 1:09 PM, katopz <[email protected]> wrote:

> i think you miss plane normal or unproject?
>
> try
> http://away3d.googlecode.com/svn/branches/lite/bin/ExPlane3D.swf
>
> src
>
> http://away3d.googlecode.com/svn/branches/lite/src/interactives/ExPlane3D.as
>
> libs
> http://away3d.googlecode.com/svn/branches/lite
>
> hth
>
>
> On 29 July 2010 16:14, Michael Iv <[email protected]> wrote:
>
>> This question for math gurus among us :)
>>
>> Actually it seems to be straightforward but I still can't get it work.
>> I have got a plane (floor) which is elevated 35 degrees at X axis. i
>> have   small plane (tracker) that I need to move on top of the floor plane
>> using Mouse3D x,y,z coordinates.
>> The problem . Because the tracker is assigned the coordinates of the floor
>> it actually intersects with it.I need to offset it let's say 100 px on local
>> Y. If the floor was not sloped it would be piece of cake ( just to change
>> its Y). But here it appears to be more tricky.Already tried to scale ,add,
>> subtract the position vector as well as retrieve the normal vector from
>> underneath face andto transform it to global coords. Nothing gets it
>> right.The only close solution I have found by now is to add to the tracker
>> position  a vector with some Y component offset.But it gives uneven Y of the
>> tracker while moving it around the floor.
>> I am sure I miss some basic  calculation here.
>> Some one has an idea how to solve it ?
>>
>> Thanks a lot !
>>
>> --
>> Michael Ivanov ,Programmer
>> Neurotech Solutions Ltd.
>> Flex|Air |3D|Unity|
>> www.neurotechresearch.com
>> http://blog.alladvanced.net
>> http://www.meetup.com/GO3D-Games-Opensource-3D/
>> Tel:054-4962254
>> [email protected]
>> [email protected]
>>
>>
>
>
> --
> Regards
> -----------------------------------------------------------
> Todsaporn Banjerdkit, katopz, http://sleepydesign.com
> Away3DLite and JigLibFlash Developer Team
>



-- 
Michael Ivanov ,Programmer
Neurotech Solutions Ltd.
Flex|Air |3D|Unity|
www.neurotechresearch.com
http://blog.alladvanced.net
http://www.meetup.com/GO3D-Games-Opensource-3D/
Tel:054-4962254
[email protected]
[email protected]

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