Are you serious on this???? I attempted all kind of matrix vector math without success . Now you say I had just to calc tangent for that angle???:)) Need to give a check on that
Sent from my iPhone On Jul 30, 2010, at 7:59 PM, makc <[email protected]> wrote: >> John , thanks for help , but You skipped the most important part, The floor >> is elevated . >> In your approach it will get an offset relative to the world space . >> :) > > I just tried that myself without position.moveUp(10), and it follows > the mouse correctly. > > If you are concerned that moveUp(10) moves along world's vertical and > not plane normal, add position.moveBack(10*tg(35)).
