Unfortunately, it doesn't.  I'm not setting screenZOffset at any point
in my code.



On Aug 5, 8:48 am, savagelook <[email protected]> wrote:
> is this thread 
> helpful:http://groups.google.com/group/away3d-dev/browse_thread/thread/806be6...
>
> On Aug 5, 8:18 am, abowman <[email protected]> wrote:
>
> > MouseEvent3D
>
> > On Aug 5, 8:14 am, savagelook <[email protected]> wrote:
>
> > > Are you using MouseEvent or MouseEvent3D?
>
> > > On Aug 5, 7:35 am, abowman <[email protected]> wrote:
>
> > > > How can I get a mouse down event listener to work on an object that
> > > > has ownCanvas set to true?

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