Hi All,

I'm working on a flash project right now that requires the following:

1. To load one 3D character model with animations into flash.
2. To be able to create multiple instances (more than 10) of that 3D
model on stage with each doing different complex animations (e.g.
dancing.)
3. To be able to customize each 3D model's appearance (textures)
during run time. (It would probably stop all other processes and go to
a different screen for that)

I was thinking of loading one model and cloning the models (like in
the mario demo) for this, but is it possible to run each clone's own
animation independent of the original model?

Will i be able to apply different textures on each clone?

And lastly, would this be too heavy for the processor or memory in
spite of just using one model?

Thanks in advance!!! :D

Axel

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